Summary

World of Warcraftis holding a pre-patch event forThe War Withincalled Radiant Echoes in which you grind Residual Memories (RM) that can be spent on new gear, mounts, and cosmetics. The only problem is that it takes alotof grinding to earn this currency, and the events begin every 90 minutes, so if you miss that opening, you have to wait a full hour and a half for the next one.

As broken down byPC Gamer, a single chest piece costs 5,000 RM. The easiest way to get that much is to complete all three weekly quests in their respective three zones, netting you 4,500 RM. Killing the final boss gets you 500 more RM, bringing you to 5,000, just enough foronechest piece.

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The normal enemies only give you 1-3 RM, so you’d need to kill around 2,500 of them for the same reward.

It’s a minuscule payoff for the amount of dedicated grinding you need to put into the event, especially considering that you can easily miss the beginning of each 90-minute slot. So, understandably, the community isn’t taking it too well, calling the entire thing a “shambles”.

What The Fans Are Saying

“Why isn’t it like the [Dragonflight] pre-patch where there [are] enough mobs for everyone to tag, then a giant boss is summoned that requires a lot of people to down?” suggested one player. “Mobs should drop more stuff - if they drop anything at all (I heard varied things) then the boss should be elevated to world boss levels so that if you’re a little late, you can still get there.”

“The really short event length with massive time wait to get the next one needs to absolutely stop,” said another. “These things should be quick fire. Not 90 minutes. Not three hours. Not like any of the world stuff in DF.”

This is the most uninspired, phoned-in mindless grind content they’ve added in the last 15 years, it’s not fun or rewarding. Good luck to everyone wanting to vanilla mob grind in retail for 50 hours.

“Sad to say but this is easily the worst event in WoW history and it doesn’t say much for the current development team,” wrote one player. “I’m actually finally going to accept that this game is never going to be like it used to be.”

It’s hardly the most promising start to The War Within, but maybe things will pick up when it launches next month.

World of Warcraft

World of Warcraft remains one of the premier MMORPGs, and has done since its launch in 2004. The world of Azeroth is riven by conflict between the Alliance and the Horde, and you must choose your side. With nine expansions of content, there’s always plenty to do.