Summary

Borderlandsis finally in theaters across the globe and has managed to remind everyone, after a few years of many excellent movies and TV shows, that video game adaptations can still be very bad. It’s beenthoroughly torn to shreds on social media by both critics and fans, criticized for its painfully unfunny take on the game series, and also managed to bomb pretty hard at the box office too.

In fact, the amount of money that Borderlands has made in comparison to its whopping $115 million budget has been a pretty constant source of ridicule over the past few days, with the moviehaving made just $8.8 million in the USandjust $16 million worldwide. That’s an absolutely abysmal return on investment for Lionsgate, and many online have been using the movie’s woeful performance to beat it into the dirt even further.

Among those making fun of Borderlands is none other Uwe Boll, a name that should be very familiar to those of you that remember the cursed days of video game adaptations back in the early 2000s. House of the Dead, Alone in th Dark (2005), BloodRayne, and Far Cry are just a few of his video game adaptations that were all considered box office bombs, and the German filmmaker has made a reputation for himself as one of the worst directors in the business.

Even Uwe Boll Is Making Fun Of Borderlands On Twitter

Using his podcast’s official Twitter account, Boll took to the platform to poke fun at the paltry sum that Borderlands has made this past few, claiming that even his R rated movies “made more money than this.” Coming from a man like Uwe Boll, that’s pretty rough, though it is worth noting that all 14 Boll-directed films haveonly managed to bring in $41,394,510 in total, so it’s not like he’s in the best position to be criticizing anything.

Boll then mentions how he bets people “wish I directed” now, though one glance at the replies to his tweets swiftly puts that idea to bed. Still, at least an Uwe Boll directed Borderlands movie might have been entertainingly bad compared to what we actually got, but we’ll unfortunately never know.