Summary
AsOh Deertrucks along in its development in Early Access, there’s been a lot of great content added to it over the months. One of the most sought after requests was more maps because when it launched there just wasn’t enough variety, or balancing, in the play areas and it got stale pretty quickly.
Now there are eight maps in total, but around six of them are probably the best to use for a multiplayer match that are fun, fair and don’t drag rounds on into tedium for the Deer, or frustration for the Hunter. If you’re looking for the most recommended levels to use, then here’s a shortlist of the best maps in Oh Deer.

6Birch Isle
A River Runs Through It
First up on our rundown of maps, we have Birch Isle. This is the first map on the game’s level selector and arguably one of the best starter maps for beginners and warming up to the game. It’s got the best of both worlds in that there’s plenty of space for the Deer to run and hide, but it’s not too large that it leads to overly long chases.
Plus, there’s a nice river in the middle that breaks up the topography of the map and it’s a good place to camp out as a Hunter asthe AI Deerdon’t cross the bridge. So if you see a Deer in that spot, it’s usually a player. The Cabin placement is a little sparse, but the dense forest works for both sides as it blocks arrows and slows the speedy Wendigos down during the night phase.

You can change the map in the settings menu when you’re the host of the game.
5Plateau
Watch Out For The Drop
Next up we have the Plateau. This one is a lot of fun with the right crowd, but frustrating when playing against randoms, mainly because of its primary feature, the massive hole in the middle of the map.
The Plateau is essentially a big round donut with a death drop around the outside and inside. It’s a good pick for more speedy rounds as it makes the map more linear, provides the Hunter with more visual clarity when finding targets and the big hole in the center allows the Deer to take the Hunter on a merry little chase around and around it to waste time.

The big donut shape also means when the Wendigo phase kicks in, it’s easier for both sides as the Hunter can keep distance from the monsters, or get pinned fast from either side. If other rounds are going too slow and you want something faster, pick Plateau.
4Ruin Valley
Mixing In Environmental Storytelling
Ruin Valley is the start of Oh Deer introducing more environmental storytelling to their levels as it’s a very picturesque and serene map. The forest is thick in the center and there are someinteresting ruinsoff to one side by a big chunk of water that will kill anyone who falls into it.
Which is perfect for pinning Deer against or luring the Hunter into as a trap. There’s a decent amount of space to run around in as both roles and despite the map feeling slightly confined, there’s a very liberal amount of cabins dotted around. So the Hunter has a very big advantage when it comes to sprinting for safety.

However, it can backfire if a Wendigo just happens to be camping out near one when the night phase starts. Still, if you’re looking for a map that’s very pretty and leans more into the fantasy side, then add Ruin Valley to your list of levels to play.
The ruins don’t correspond to anything or activate any special Deer traits. They’re just pretty set dressing.

3Gold Field
Channeling Goldshire Energy
If you’ve ever had experience with Goldshire in World of Warcraft, you may feel at home here. Big golden rows of wheat dominate the center of the map. It’s a good place to camp out as a Hunter, plus the wheat is just tall enough for a Deer to conceal itself enough that someone would need to double-check that they’re not an AI.
The level is a lot smaller than it appears, but thanks to some creative set dressing with fencing, rocks, and a big castle in the background you get this impression of a much larger space. Which is nice.

Everything is within running distance, there are a lot of sightlines for Deer to watch out for the Hunter and vice versa, plus there’s a sneaky cave to hide in at one corner of the map. Finally, the cabin spawns are pretty liberal around the edge of the golden field. So it’s fairly high on the survivability scale for the Hunter.
2Basin
A Melting Pot Of Mayhem
A big tiered bowl of an arena, the Basin is a sloping, relatively large map with two big water-filled death pits at the bottom and a lot of visibility in the right spots. Because of its slope, it’s very good for Deer as it allows theirFart Jumpto rocket them across the map, or off ledges to quickly get away from the Hunter.
However, the death pits at the bottom guarantee that Deer not paying attention to their rocket-powered poots will get scooped up by the big water hazards. The paths around those dodgy areas are also razer thin, so it’s good for the Hunter setting up traps, or Deer trying to Lure a Hunter with Tunnel Vision to their doom.

It’s got some set dressing with glowing ruins around the place and the cabin placement when the Hunter spawns are in easy-to-find spots. So when the Wendigos start hunting you won’t find yourself scrambling in a panic to safety.
1Hilltop
Nowhere To Hide
Hilltop in Oh Deer is probably one map that will be used over and over again, out of the lot it’s the most fun and will leave you with a huge smile on your face after every round. Unlike the others, Hilltop is absolutely tiny, and there’s nowhere to hide.
You’re stuck on a tiny summit of a hill, there are no trees and only a big stone in the center. So it’s all about how good you are at blending in with the crowd. Because of this, it can lead to a lot of great tense moments as the Hunter gets extremely close. Plus, throw in the Trap Camera and it takes just a few seconds for someone to panic and crack, and then the chaos starts.

It’s a brilliant level that’s super simple and allows for a lot of fast and very funny rounds when you’re playing with the right crowd. This minimalist map is absolute mayhem and it’s highly recommended for you to pick it if you want a round of utter madness.

