Summary
Although the baseGrand Theft Auto 5title launched all the way back in 2013, Rockstar’s iconic sandbox title is still going strong to this day. It’s been ported not once,but twice to PlayStation 4 and Xbox One consoles, thenlater to PlayStation 5 and Xbox Series consoles. What’s more, its online component,GTA Online, is still receiving updates and has a robust community of online players and content creators.
That said, despite the many updates and DLC escapades over the years, gamers have requested a singular quality of life improvement. With GTA Online taking place in the same open world as the single-player game, fans have wanted an easier way to get ammo, spawn vehicles and claim earnings, so that they can get back to the fun sooner. And after all these years, Rockstar has finally listened and implemented the much requested feature.
There’s just one problem, though; it’s locked behind a paywall. Oh, and not every player has access to it.
GTA Online’s Latest Feature Requires A Subscription To GTA+
As part of the Bottom Dollar Bounties event, players have access to a wealth of features via The Vinewood Club, including a vehicle workshop, as well as The Vinewood Club app. That app allows gamers to access their earnings, purchase ammo and spawn or purchase vehicles all from the in-game phone. It’s a welcome improvement that’s been over a decade in the making. That said,it requires a subscription to GTA+.
GTA+ is Rockstar’s premium membership for avid GTA Online players.It costs $7.99 a month, and it’s only available via PS5 and Xbox Series consoles, meaning PC players are locked out. The sub provides an array of monthly benefits for GTA Online, like $500K monthly in currency, in-game discounts and unique apparel options, among other benefits. It’s also expanded beyond GTA Online benefits to include older Rockstar titles, including L.A. Noire, Red Dead Redemption and the Grand Theft Auto Definitive Edition Trilogy. Now, it also has the latest quality of life feature locked behind it.
It’s another unfortunate development in what has been a string of puzzling decisions from game devs and publishers. Just last week,WWE 2K24, another property of Take-Two, launched retro-inspired wrestlers. The wrestlers take after PS2-era models, but are unfortunately locked behind a paywall of in-game packs. The practice has been described as “slimey” by fans, and they’re not wrong. Simply put, highly requested features or quality of life improvements should always be free.