Kunitsu-Gami: Path of the Goddessis a game that keeps alternating how you play it, even as it reaches the later stages of the game. Though you may grow to master its core systems, the game will never rest idly by without introducing something new to make you think.

Yamasuso Lodging, one of the final missions of the game, is one such mission. While the path for Yoshiro is literally straightforward, the same is not true for the Seethe. They have greater control over this map, but this guide will have you turning their entryways into chokepoints in short order.

Kunitsu-Gami: Path of the Goddess role section screen for Yamasuso Loding, with a Spearman and Cannoneer highlighted.

Villager Set-Up

There are a total ofeight Villagers to be foundacross both sections of Yamasuso Lodging, though thankfully none are hidden in areas that are all too difficult to reach so you will naturally encounter them as you search for the various Defilements.

Once you’ve gathered them all up, these would be our recommended Roles for all of the Villagers:

Kunitsu-Gami Path of the Goddess - Yamasuso equipment set-up.

One of the optional objectives in this mission is tonot assign any Villager the Ascetic Role. Though it would be very helpful, you’ll want to avoid it this time around.

Yamasuso Lodging is quite straightforward for Yoshiro and the Villagers, though filled with secret passages for the enemies. As such, it’s best tokeep your Villagers all relatively close togetherrather than spaced out in case they get overwhelmed by enemies.

Soh drawing their sword as a large seethe approaches them in Yamasuso Lodging in Kunitsu-Gami: Path of the Goddess.

This is especially true in the second section when theSeethe can create new entrywaysfor themselves. Keeping your Villagers by Yoshiro is the safest bet in this mission.

Soh Set-Up

In Yamasuso Lodging, Soh will be the adventurous one. While the Villagers will remain close to Yoshiro, Soh will have the freedom totrack enemies along the back alleysthat the Villagers can’t so easily track. As such, you’ll be building them to maximise damage and keep the enemies away from Yoshiro.

Here are our recommendations onhow to best keep Yoshiro safeand help you achieve those optional objectives:

Soh kneeling down in front of Yoshiro in the Yamasuso Lodging base in Kunitsu-Gami: Path of the Goddess.

Tsuba Guard 1

Kochin’s Ward

Creates a barrier around Soh thatstops enemy attacksand damages those that touch it.

Tsuba Guard 2

Genbu’s Might

This creates a highly damaging attack around Soh thatripples outwards for a second strike, dealing high Resist Gauge Depletion.

Tsuba Guard 3

Kijin’s Specter

Soh summons a clone of themselves thatreplicates all of their actionsin combat.

Mazo Talisman 3

Orochi

Reduces the number of Crystals needed tochange Roles on Villagers by 15.

Gives Sohmore powerful but less mobileattacks.

Soh jumping in front of a repaired Torii gate and firing off an arrow in Yamasuso Lodging in Kunitsu-Gami: Path of the Goddess.

Oka Dance Upgrade

Oka Form 3

Allows the Dance Attack after the second Regular Attack to be charged forhigher damage and Resist Gauge depletion.

Combat Upgrade

Punishing Strike

Allows Soh toperform a powerful attackon any enemy that has a depleted Resist Gauge.

Archery Upgrade

Spider Shot

Fires an arrow that deals bothhigh damage and Resist Gauge depletion.

The Villagers will be more focused on utilityand taking down the smaller enemies that slip past Soh, so it’s better to prioritise Soh’s own attack power.Cursed Houndis an essential aspect to this as it will let Soh unleash their most powerful attacks even faster.

Soh dealing a Punishing Strike to an enemy while a Zamurai and Enenra prepare to attack them in Kunitsu-Gami: Path of teh Goddess.

Ideally, having all of the Charged Dance Attacks unlocked is ideal, butOka Form 3 is one of the most importantfor how fast it can be pulled off relative to its strength. Depleting the Resist Gauge is essential for quickly taking down larger enemies, and Charged Dance Attacks will shred through it.

One of the optional objectives is todefeat 15 Seethe using Punishing Strike, so depleting the Resist Gauge is paramount. The further along the combo you perform the Charged Dance Attack, the more of the Resist Gauge will be drained. This awards theTaion’s Lightning Tsuba Guard.

One of the major enemies you will face in this level isEnenra, who is fully armoured from the front. It can be hard to deplete their Resist Gauge, butGenbu’s Mightwill shred through it no matter what direction it hits them from, making it a valuable tool in taking them down.

Orochiis helpful in reducing the amount of Crystals you end up spending in this mission, though if you feel confident in your spending feel free to swap it out for another Mazo Talisman of your choosing likeSacred Tamagushi.

Where To Find Every Defilement In Yamasuso Lodging’s First Section

In Yamasuso Lodging, both sections containeight Defilements eachfor Soh to purge, making up a total of16 Defilements in total. We’ve split these sections into two separate entries for the ease of your discovery.

Defilement 1-2

These two Defilements can be foundjust north of the entrance. The first will be to the building on the right, while the second will be by the back of the house to the right above the steps further north.

Defilement 3

This Defilement is found just before the second Defilement. Whileweaving behind the house of the second Defilement, you will find this one just by the stairs leading towards the smaller corrupted Torii gate.

Defilement 4

This Defilement is found right in thenorthwest corner of the map, nestled between two buildings right at the edge of the map.

Defilement 5

This Defilement is found justsouth of the entrance, at the corner of a building beside a broken contraption by the alley.

Defilement 6-7

These two Defilements are found to thesouth of the centre of the map. The first is found at the corner of a building, while the second is directly across from it by the edge of another ruined building.

Defilement 8

This Defilement is founddirectly south of the corrupted Torii gateby a wooden building with a red bench.

Return to the shrine in this section of the map once all the Defilements have been purged to be granted theTsurigane Oni Mazo Talismanas a reward.

Where To Find Every Defilement In Yamasuso Lodging’s Second Section

The eight Defilements in the second section of Yamasuso Lodging are atad more difficult to acquirethan those in the first section as many of them are hidden in the northern and southern sections of the map which are only opened by enemies. As such,you’ll need to survive at least one nightbefore you’re able to purge them all.

Defilement 1

This Defilement is foundalong the central thoroughfareand is the only one you can find before the first night falls. It is found at the midway point of the map by a storefront.

Defilement 2

This Defilement is found in the southern section of the mapjust beside one of the smaller corrupted Torii gates. It is found at the corner of the steps leading up to the Torii gate by a wooden building.

This Defilement is also found beside the smaller corrupted Torii gate in the south of the map, on the eastern side. It is foundby the edge of the maptucked into the corner of a secluded building.

Defilement 4-5

These two Defilements are foundin the northern section of the mapbeside the smaller corrupted Torii gate. The first is found just across the steps leading to the Torii gate, while the second is found behind the building by the steps.

Defilement 6-8

These three Defilements are all nestled quite closely together in the northern section of the map.

Once all eight Defilements have been purged, you may journey to this section’s shrine to get theNyorai Mazo Talisman.

Nyorai is adirect upgrade of the BodhisattvaMazo Talisman, so feel free to equip it immediately.

Tips For Completing Yamasuso Lodging

General Tips

Like all missions in the game,you never want Yoshiro or the Carpenter to be idle. For the former, you’ll want to always start carving the Spirit Path immediately, at least enough for her to move while you complete other tasks. For the latter, they should always be repairing, especially if you have the Esteemed Craftsman Mazo Talisman equipped.

The Sorcerer isn’t capable of defending themselves very well, though they alsodon’t need to be in range of enemies for their ability to charge. Keep them close to Yoshiro so they’re away from harm, and use their ability whenever you’re feeling too overwhelmed as it will severely damage every enemy in the map.

Sorcerers charge their abilityeven faster with more Sorcerers, though it doesn’t get any more powerful than it already is.

First Section Tips

The first section is relatively straightforward. Enemies will appear from the main Torii gate and the smaller ones to the north and south along the many alleys.Keep your Villagers near Yoshiroalong the main thoroughfare while Soh tries to weaken enemies before they can make it too close to Yoshiro.

One of the optional objectives for this mission is todefeat 20 Seethe with attacks from other Seethe. Bundling up enemies around a Gakinyudo or Hozukime with a Sumo is the easiest way of achieving this

Second Section Tips

It can be tempting to attempt to track down enemies as soon as they appear, especially the larger Seethe. In the second section, however,it’s to your advantage to let them break open more passagewaysfirst. This will give them more entryways while also letting Soh more easily reach the Torii gate they spawn from.