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Once escaping from the Sandgate Village to the snowy mountains inBlack Myth: Wukong, you might think you’re ready to take on the upcoming bosses after everything the game has thrown at you from its line-up. While Wandering Wight is definitely an infuriating boss, Kang-Jin Loong is the embodiment of pure frustration.
Kang-Jin Loong is the second mandatory boss in chapter three, residing in the Snowy Path of Mirrormere, who might teach you a lesson on organizing your inventory before rushing into a fight with them. Combine numerous techniques from the previous chapters, and you can effortlessly beat them.

Best Equipment For Kang-Jin Loong
Patience is a must-havebefore engaging Kang-Jin Loong in the fight since the dragon’s nimble movements allow them to move past your attacks swiftly. Kang-Jin Loong excessively delivers theShock and Chill elementals, so ensure these right items, summons, and armor:
Wandering Wightwill come in handy due to theexcessive damage it delivers, and theBack Scratcherwill give you a slight upper hand as itreduces the stamina’s cost to dodge.

The Ochre Armorset is available to craft after defeating the Yellow Wind Sage in chapter two. Lastly, theShock Quelling Powderremoves the Shock stat that debuffsthe Destined One, causing him to receive more damage than usual.
Kang-Jin Loong Attack Patterns
Kang Jin-Loon is an unforgiving boss who will take their sweet time to prepare andsuddenly move in for a potent attack. The best course against these immensely agile patterns is tolearn the perfect time to dodgethem.
How To Counter
Aerial Thurst Grab
Kang-Jin Loong willflyand prepare todivein for a grab attack, costing a good portion of your health. This is thefight’s initiation move.
To dodge the grab,run either right or leftanddodge diagonally to the upper leftonce Kang-Jin tries to thrust themselves at you. It is a long-range attack, allowing you to have a considerable window to dodge.

Lightning Claw and Tail Combo
Kang-Jin willcharge lightning in their handand thrust it toward you, following up with atail smash at low range.

The correct move is tododge leftsince it gives you more space, and once yousee the tail descending, make aperfect dodge right.
Whirl-Wind Spin
After staying put for a while at medium range, Kang-Jin willspin around in circlesto createstrong winds, sending you high up.
Dodge backwardas you see Kang-Jin spin in a circular motion to move out of the attack’s range.

Double Lightning-Bolt Bites
While flying, Kang-Jin will try to level himselfto the ground and rushtobite you twice, followed bytwo lightning-bolt drops.
You can dodgeeither left or right, and once the lightning appears,stay away from the blue markson the ground, which indicate the lightning-drop location.
Tail-Sweep and Frost Breath combo
To recover their poise, Kang-Jin uses their tail todeliver a sweepattack at low rangeand suddenlyfollows up with a Frost Breath.
Keep a minuscule distancefrom Kang-Jin to avoid their tail. For the cold fire breath,dodge backward,but the executionhas to be performed flawlessly.
To avoid the Frost Breath,run forwardandget below Kang-Jin.
Lightning AOEs (Two Variants)
Kang-Jin willscreech and summonmultiple lightning strikes from aboverandomly around the arena. They can do it both on the ground and in the air. The only difference is that themidair variant lasts longer.
Continuouslyrun aroundthe arena to stay out of the blue lightning spots.
Locking on the boss for a long duration can cause the camera to bug out due to their agility. To counter this bug, momentarily remove the lock-on and re-enable it minutes later; it happens frequently.
How To Defeat Kang-Jin Loong
Kang-Jin Loong flies around ashrine in the frozen lake of Mirrormere, and once your presence alarms them, they willrelentlessly try to catch upwith you andinitiate the fight with Aerial Thrust Grab.
Dodge the grab, and it will give you a vast window tolaunch a full combo. However, if caught in the grab, it can instantly take up a considerable portion of your health.
Patienceis the key to winning this battle. Kang-Jin will retaliate with multiple combos, including Lightning Drag and Tail. Once the tail hits the ground, it affixes for a few seconds. Either attack a qualitycombo of light and heavy attackor use Wandering Wight’s summon.
The’Immobilize' spell is a critical requirementhere. After the combo, you can immediately use it tohalt Kang-Jin’s movement while they are stunnedandmake an additional attackwith Wandering Wight’s summon.
Doing the following numerous times,Kang-Jin will be stunnedand allow you to exchange a good number of hits with them. Make these hits count since Kang-Jin will not be on your ground level for most of the fight.
Every so often, Kang-Jin will screech and summon lightning from the sky, and if it is done from the ground,rush toward themto deliver some good hits.
When Kang-Jin initiates the Whirl-Wind attack, you’re able to immediatelycast the Immobilize spellto stop their movement. This will provide a significant time frame for executing the finishing moves along with the combos,leading Kang-Jin to be stunned.
Staying mid-range during the fight is deadly as Kang-Jin will release Frost Breath, anddodging it can be tricky. Retreating is also a viable option, but if you get caught in theFrost Breath, it will inflict bothChill and Shock elementals along with physical damage.
These are the multiple ways you can deliver attacks on Kang-Jin Loong; repeating this will ultimately beat them. However, the main issue in this fight is that Kang-Jinwill be in midairfor almost the entirety of the battle, and it requires nothing but patience.
Excessive use of theImmobilize spell to hold them to the ground, combined withCloud Step, is considerably deadly. The use ofRed Tides Transformation can come in handysince Kang-Jin Loong likes to keep their distance from the Destined One, and this transformation can initiate long-range attacks, catching them off guard.
With the defeat of Kang-Jin Loong, the Destined One will be teleported to thePagoda Region, a giant prison. Additionally, you will be rewarded with a plethora of awards:
Of course,Will is the in-game currencywith which the Destined One can buy things from the merchants. Before fighting Kang-Jin Loong, you were only eligible to craft the battle robeof the Ochre Armour Set, but with the help of the newly retrievedThree Cold Iron Leaves, you cansuccessfully craft theremaining armor parts.
Starlit Cloud-Bidden Antlerwill allow you tocraft a much more powerful weapon laterin the game, called"Kang-Jin Staff,“which shares capabilities similar to Kang-Jin Loong.