Summary
Final Fantasy 14’snext big balance patchhas now dropped, bringing with it quality of life changes to various cities, small fixes to known problems, and the addition of Savages for the post-expansion Arcadion raids. Square Enix promised that Patch 7.05 would also address some concerns that it had about the newly introduced Viper job, claiming that it hadreceived some feedback about the “busyness” of its rotation.
Just the idea of making Viper simpler to play caused a bit of outcry on social media, and now that the changes are here, that outcry has reared its head once again. To be fair to Square Enix, the changes to Viper aren’t as drastic as first feared, and the rotation remains relatively unchanged apart from one thing. That is the removal of Noxious Gnash, the damage over time (DoT) that the action Dread Fangs (now Reaving Fangs) applied to a target.

According to Square Enix, it was concerned that players were finding it difficult to “reapply and maintain” the effect on enemies at opportune times. It has now decided to remove the action entirely and replace it with Honed Reavers, which simply increases the potency of Steel Fangs and Steel Maw, and it’s safe to say the decision hasn’t gone down well. You can findseveral players,mostly on Twitter,complaining about the change, as even those with no skin in the game areconfused as to why Square Enix would remove somethingthat wasn’t all that difficult to keep track of.
Final Fantasy 14 Fans Loving Black Mage And Samurai Changes
Apart from that one particular action, Viper remains relatively untouched. Of course, this patch also brought a number of buffs to other classes, literally due to Pictomancer doing a little bit too much damage. Black Mage and Samurai are the jobs that seem to have benefited the most though, with a pretty substantial number of potency reductions for Samurai, but a more frequent Tsubame-Gaeshi to balance it out.
Black Mages are also thriving at the moment, mostly thanks to an update to the action Umbral Soul, which players don’t have to spam anymore as it now halts the expiration of Umbral Ice. Beforehand, Black Mage players used to get very irritated by spamming the button between mobs and would often get frustrated that Umbral Ice would expire during lengthier cutscenes or transitions. That’s no longer the case, and most jobs are eating well at the moment, but let’s all just stop to remember the poor Vipers that have been well and truly shafted.