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There areMagicdecks that win the game in a single explosive turn, either through a massive fireball, an army of orcs and goblins, or a combination of esoteric spells that combine into a giant ‘you win’ button.Magic: The Gathering Arena’s new Brawl deck, Eriette of the Charmed Apple, is not one of those decks.
With Eriette at the fore, each enchantment you cast is another nail in your opponent’s coffin, eventually draining their life while filling yours. On top of that, every opponent cast on your opponent takes away an attacking creature, fortifying your position. Read on to discover tips on how to play and build Eriette of the Charmed Apple.

Eriette Of The Charmed Apple Brawl Deck List
Here’s afull list of cardsin MTG Arena’s Eriette of the Charmed Apple Brawl deck.
Snowfield Sinkhole
Eriette Of The Charmed Apple Brawl Deck Themes
Eriette is a fantastic commanderfor multiplayer as she offerstwo extremely potent abilities. Her first abilityprevents any enchanted creature from attacking you, thus encouraging your opponents to attack each other. Her second abilityslowly drains your opponents of life and restores your ownlife total based on the number of Auras you control.
Although these abilities are more potent with more players, they’re still strong enough to function ina 1v1 format like Brawl.Any Eriette deck will need a large number of Auras,but with no other players for your opponent to attack, MTG: Arena’s version focuses more on her second ability than her first.

The main idea is tocast as many Aura enchantments as possible, either to buff your creatures or to debuff your opponents. Every Aura on the table means more life for you and less life for your opponent. On top of that, each Aura you cast on your opponent’s creatures prevents them from attacking you, serving as a sort of semi-removal.
Even if your opponent has dedicated enchantment removal,Eriette has so many Aurasto sling around that it can be very difficult for an opponent to keep up.Each turn swings the life totals more in your directionuntil your foe can do nothing but concede to the inevitable math.

There’s an extreme focus to Eriette that is often lacking in Magic’s preconstructed decks. Everything in the deck is designed to benefit Eriette’s ability while causing maximum disruption for your opponent. There are a few areas of potential improvement, butEriette is an excellent deck straight out of the digital box.
Eriette Of The Charmed Apple Brawl Deck Analysis
As one would expect with Eriette of the Charmed Apple,most of the Brawl deck is Aura enchantments. In general, thewhite Auras will buff your limited number of creatures(like Ethereal Armor, Knight’s Pledge, and Angelic Gift),or disable your opponent’s creatures(such as Pacficism, Petrify, and Candletrap).
Theblack Auras will debuff opposing creatureswithout necessarily killing them (see Dead Weight or Mire’s Grasp)or they’ll give your creatures some gruesome new abilities(such as Eternal Thirst or Necrogen Communion).

A few other notable Aurasinclude those thatprevent your creatures from dying, such as Fungal Fortitude and Necrogen Communion. With Eriette being the linchpin of the deck, keeping her alive is imperative, so be sure to cast these Auras on Eriette.
The other category of Auras worth discussing are curses. These may not affect an opposing creature, but cards like Torment of Scarabs and Tresspasser’s Curse are still highly disruptive and are still Auras that trigger Eriette’s second ability.

Besides Eriette herself,the deck has just 15 creatures, but each of them does something very useful for an Aura-focused deck. Light-Paws and Heliod’s Pilgrim both search out Auras to add to your hand, while Transcendent Envoy and Danitha, Capashen Paragon make those Auras cheaper to cast.
These creatures are also your primary source of card draw. Kor Spiritdancer, Sram, Senior Edificer, Hateful Eidolon, and Esper Sentinel are essential to refill your hand alongside Lord Skitter’s Blessing and Phyrexian Arena. Eriette’s biggest weakness is running out of spells to cast, so try to keep these cards around for as long as possible.

Remember thatWicked or Sorcerer Role tokens are actually Aurasand count towards Eriette’s abilities. That means Not Dead After All, Spellbook Vendor, and Lord Skitter’s Blessing are actually Auras in disguise.
One thing that stands out in Eriette is how cheap most of the deck is in terms of mana.Ninety percent of the deck is either two-mana or less, and several creatures even reduce the cost of Auras, the most numerous card type in the deck. For this reason, the deck can probably afford to lose one or two lands to replace them with more useful (but still cheap) cards.

3 Swamps
2 Plains
Besides a few lands, there are a few other cards that could be improved in Eriette.Danitha, Benalia’s Hopeis a great card for the Commander version of Eriette, but in Brawl, she’s an expensive creature thatrisks being a dead card if you draw her in your opening hand. She’d be better replaced by something that simply draws more cards rather than digging dead Auras out of your graveyard.
Hold for Ransom is strictly worse than Pacifismsince it provides your opponent the option of sacrificing the creature to draw a card. Sure, paying seven mana isn’t likely to be the best move for an opponent to make in a Brawl game, but it’s still better for your opponent to not have the option at all.

Prison Sentence is a more expensive Petrifythat lets you scry 2. It’s a little too pricey for what you get. We’ll swap that out alongside a few lands to give Eriette a few more tricks.
Eriette Of The Charmed Apple Brawl Deck Upgrades
Any upgrades to Eriette should try to keep the deck’s current balance of Auras to other spells, but with a few key cards, we can afford to throw in a few creatures while still retaining that balance.Here are some suggestions.
Reason
Age-Graced Chapel/Glassing Grace
Age-Graced Chapel is easily the best land to add to the deck. Not only does it offer color fixing, but if you already have enough land, the other side of the card is a decent (if expensive) enchantment.
Delney, Streetwise Lookout
What if Eriette could have her second ability trigger twice? Delney says you can do that, and she also makes it so quite a few of your creatures can’t be blocked. Since your opponent can’t attack with all their enchanted creatures, Delney is a perfect card for Eriette.
Feather of Flight
Strictly better than Angelic Gift since you get additional power and it has flash. That said, Angelic Gift is still a fine card to have as it lets you draw a crucial card.
Fell Mire/Fell the Profane
With most of Eriette being on the cheap side (in terms of mana), having the option to turn lands into spells is quite appealing. Fell the Profane isn’t the most efficient removal spell, but it gets the job done when you don’t need another Swamp.
Pearl-Ear, Imperial Advisor
Makes all your Auras cost less and lets you draw more cards the more Auras you stack on a single permanent. Pearl-Ear offers Eriette exactly what she wants: more cards.
Sejiri Glacier/Sejiri Shelter
Keeping Eriette alive can often be done with the appropriate Auras, but sometimes you just need an instant-speed answer. Sejiri Shelter is that answer. And if it’s not, it’s at least a land providing some white mana.
Starfield Mystic
A cheap, escalating threat that also makes all your Auras cheaper. A great addition to Eriette.
Witch Enchanter/Witch-Blessed Meadow
It’s a land, or it’s a creature that helps control problematic enchantments or artifacts. Simply being another body to throw Auras onto is more than enough to warrant this card’s inclusion.

