With a swanky new camera in hand,The Casting of Frank Stone’sfifth chapter opens back in the garage with Jaime and Linda just before Chris and Robert enter—he’s gonna help us get to the Mill without his dad knowing.

Since we last saw the crew, Chris has been reading up on all things Frank Stone at the library, excited to find some locations tied to the murders that you can use in the film. This chapter is a long one, with some tough choices to make - here’s our full walkthrough so you don’t have to go it alone.

The Casting of Frank Stone - Chris, Robert, Jaime, and Linda looking at the Mill from the woods at night

Returning To The Mill

Once you’ve finished talking to her,grab the cassette tape on the desk and pop it in the radio. It’s aninterview with Tom Holtfrom the first chapter, and the tape will differ depending on how you treated him.

If you were more supportive and understanding,you’ll get a trophy for helping him get sober.

The Casting of Frank Stone - Jaime, Chris, Robert, and Linda against a wall hiding from Sam Green

you’re able to findthe Oracle of the Omniverse book to your right,one of the Murder Mill Artifacts.

With that done, we can head back to the Mill and start looking for those mucky crime scenes.

The Casting of Frank Stone Chris holding up the Tattooed Middle Finger Trinket

Should You Climb The Fence Or Cross The Bridge?

After youspeak to Linda in the garageand Bonnie watches the four of you drive away,you’ll arrive at the Mill.To avoid Sam, you’re taking the scenic route through the woods this time.

This is the secret passage Robert was telling you about, but there are two different paths to reach the Storm Drain, eitheryou climb the fence or cross the bridge.

The Casting of Frank Stone Chris holding the Dead by Daylight Wraith killer Doll

Climbing

This path is much faster,but youneed to take both to get every collectible.

Unlike the Drugstore and Curiosity Shop choice, youcan’t see both paths in one run.

The Casting of Frank Stone Chris looking at an empty box on a table

To yourleft further down the path, you’ll finda gap between the rocksthat you can squeeze through to get theMother Daughter Ring Trinket.

After picking that up, head back and follow the path until you crawl under a log and trigger a cutscene in which you hide from Sam. Once this is over, you’ll be at the Storm Drain—told you it was fast.

The Casting of Frank Stone Linda looking at double doors outside

Crossing

Crossing the bridge isslower, but you avoid Sam and find a second collectible. Follow the path under the log, triggering a cutscene, and up a ledge until you reach a walkway. Balance over it and you’ll seea wooden beam further down that you can also balance over.

On the platform at the end, there’sa box with the Tattooed Middle Finger Trinket inside. Pick it up, jump down, crawl under the rocks, climb onto the shack, and leap off the next ledge. Keep going forward and you’re at the Storm Drain.

The Casting of Frank Stone Chris in the Passageway with Jaime

Storm Drain

Where To Find The Key

You’re back in the underground maze from Chapter 1! But don’t worry, it’s easy enough. Whereas before, you had to follow the Furnace Access signs, now you may follow some yellow markings, but ignore them for now.

Instead, take a left and squeeze through the wall to findthe Wraith Dead by Daylight Doll.Now, you canfollow Robert and the yellow markings until you see an open grateto your right.

The Casting of Frank Stone Chris looking at a red cabinet under a yellow towel

Climb over it, open the door, and look for abox to your right. Pick upthe keyinside and then head back to Robert and continue following him until you reach the Courtyard where you’ll film the ‘final’ Murder Mill scene.

This key will come in handy later on in the chapter; don’t worry about it yet.

The Casting of Frank Stone Jaime walking towards a generator in the dark

But Linda has an idea for a moment between Jaime and Chris' characters (who are siblings in the movie) which she wants to shoot at the Furnace, so we’re not entirely done yet.

On the way to the Furnace, Bonnie will jump out of the shadows and jumpscare Jaime. Now, you can explore the courtyard properly.

The Casting of Frank Stone Jaime holding a bolt

The Courtyard

Where To Find The Crowbar And Trinket

When you get control of Linda, turn around and head back to the grate Sam opened in Chapter 1 to find the crowbar.

This is why we told you not to break it back in the Chapter 1 walkthrough!

In the back left of the courtyard, pry open the double doors with said crowbar to find theWooden Oni Mask Trinket.

Now, you may head back and follow the main path to the Furnace door. Thankfully, it’s not lit up in hellfire red this time.

The Furnace

Where To Find The Handle And Trinket

Before you speak to Chris, there’s another collectible in the Furnace.Head down to where the rest of the crew areandtake a right up some stairs.

There’sa gap you can squeeze throughhere thatleads to a handle. Pick it up and go back up to the main furnace area where Sam fought Frank.Interact with the grey boxanduse the handle to pull the platform in the middletowards you.

Walk up to the platform andgrab the Blighted Rat Trinket. Afterwards, you canspeak to Chrisand film the actual final scene.

Bonnie and Linda will then leave and you’ll be asked tofilm the strange green stuff in the Furnace.It’s pretty straightforward; justhold down the buttonpromptshown onscreen.

The Passageway

Where To Find The Trinket And Rellik

Bonnie and Linda will leave while Chris, Robert, and Jaime venture into the next room to uncover where Frank worked at the Mill.

Head straight forwardandopen the locked door with that key you foundearlier. Once inside,turn leftand head up the stairs.Pull all three shelves out.

Go back down the stairs andpush the red cart under the yellow towel. Climb up andfollow the path, cross a beam, release a ladder (this is a shortcut in case you fall), andjump over the three shelves. At the end, you’ll finda Trinket.

Climb down into the original room and head left.Crawl through the hole in the wallandpick up the Clown Rellik.

Now, you canhead back to the Passagewayandopen the door to the Machine Shop.

The Machine Shop

How To Fix The Generator

Now, from Jaime’s perspective,follow the room around the traincartuntil you see a generator.Wait for Robert to reach itand thentalk to him.

While arguing about Chris, you’ll realise the generator is busted. Luckily, Jaime knows how to fix it,he just needs two parts. These are pretty easy to find.

First Generator Part

On a deska little further up from the generatortoyour right, you’ll see the first part. Pick it up.

Second Generator Part

Head back to the entranceand thesecond part can be found on another desk.

With both in hand, return to the generator and repair it, Dead by Daylight style. Once it’s functioning, follow the yellow wire to a button and press it to open a locked door.

Inside, you’ll see another red cabinet.Move it under the yellow towel, climb up, and crawl through the ventilation shaft until you reach a hole that you can drop through. You’re now in the locked office;pick up the keys to the left of the door.

Reunite with Chris anduse the keys to open the traincart. Once inside,walk through the door opposite youandturn right to find a ladder—climb it.

Follow Robert and Chris to the next traincart and eitherjump across first (Commanding)orlet Chris go ahead (Hesitant). When both of you are on the next traincart, Robert will jump across and stumble. You’ll have a QTE to catch him, but if you fail, Chris will save him anyway.

Frank’s Lair

Where To Find The Artifact

After this brief cutscene, you’ll discover Frank’s Lair. Not even the police found this place. There’s a severed hand in a jar to your left and a bunch of unsettling murder weapons strewn about, just another day in Cedar Hills.

On the table, you can read one of Frank’s notebooks about his various murder weapons, unlockingthe Weapon Designs Artifact.

Afterwards, examine the jar on the back shelf to uncover… a decapitated human head! Robert will understandably leave as fast as he can to get the sheriff (his dad), but Jaime and Chris stay behind. You can explore the lair a little more, but when you’re done, jump down the hatch Robert left through.

Jaime And Chris

How To Avoid The Break-Up

Chris whips out the severed hand in a jar and starts filming it, catching Jaime completely off guard—this scene can play out in a couple of ways. Let’s break them down.

Confrontation

You can either beShocked or Apprehensiveabout Chris filming the hand, but it leads to the same outcome—she’ll say the relationship isn’t fun anymore.

If you pick “Gloomy”, they break-up, and if you pick “Hopeful”, she appreciates Jaime’s understanding, and the two stay together.

If You’ve Maximized Your Relationship

Things go a little differently if you’vestrengthened Jaime and Chris' relationship to its maximum. Here’s a quick rundown of how you can do that:

Instead of the Gloomy and Hopeful dialogue options, you’ll getAppreciative and Pessimistic.

Frank Stone Returns

Can You Save Chris?

After dodging a nasty breakup, Frank Stone returns from the dead and a portal rips open from a doorway, sucking Chris in. As Jaime,you can either Confront Frank or Flee.

Confront Frank

Jaime gets sliced intopiecesand Chris falls into the portal anyway.

If you grabbed the firecrackers in Chapter 3, you can use these to stop Frank, keeping Jaime alive. Fail the QTE, however, and he still dies.

Flee

Chris gets sucked into the portaland Jaime survives.

Whatever you do, Chris will fall into the portal.However,if you flee, she will get angry at Jaimeand punch him the next time they meet. The best option here is to get the firecrackers and at least try to save her.

And that’s the end of Chapter 5. It’s the most complex so far, but things get a bit simpler next when we return to Madison, Linda, and Stan in 2024.