Summary

Baldur’s Gate 3is a pretty special game, there can be no doubt about that. Even if you’re not a fan of Larian’s RPG masterpiece, you have to admit that the numbers Baldur’s Gate 3 was seeing close to launch and the amount of cultural impact it’s had in such a short amount of time is pretty impressive. In fact, Baldur’s Gate 3 is still seeing incredibly impressive numbers almost a year after launch, pulling numbers that most publishers can only dream of.

If youhead to SteamDB and check out Baldur’s Gate 3, you should be able to get a pretty good idea of how popular the game still is. While the game is nowhere near its peak player count of 875,343 that it set at launch, Baldur’s Gate 3 is still managing to pull in over 100,000 daily players every single week, only dipping below that number a few times over the past six months.

A chart displaying Baldur’s Gate 3’s weekely player numbers

You can see from the chart that Baldur’s Gate 3 has been hitting over 100,000 players every Sunday for a considerable amount of time, and that the best peak player count each month has never dipped below 100,000. That’s an absolutely incredible amount of staying power for a single player game, and even if the number of daily console players is significantly lower than Steam’s, the RPG is surely pulling in over 100,000 every day across all platforms.

Baldur’s Gate 3 Is Still Hitting 100K Daily Steam Players A Year After Launch

To put Baldur’s Gate 3’s consistent numbers on Steam into context, the game is still pulling in more players than this year’s heavy hitters,including Helldivers 2,Palworld,Dragon’s Dogma 2, andLike A Dragon: Infinite Wealth. That’s also a better player retention rate in its first year of release than the likes ofCyberpunk 2077,Elden Ring, andHogwarts Legacy, all of which had higher peak player counts at launch.

So, why does Baldur’s Gate 3 have so much staying power? Being absolutely massive probably helps a bunch, and there’s a ton of replay value thanks to the game’s playable origin characters, elaborate quests, and class variety. Larian has also barely stopped updating the title since launch,releasing patches and hotfixes fairly regularly to convince fans to dive back in again.

Astarion in Baldur’s Gate 3

We obviously don’t need to harp on about how good Larian is at this point -we’re talking about a studio that couldn’t stop winning awards. However, Larian does deserve all the credit in the world for managing to create a game that brings in the consistent numbers that most big publishers would kill to have. It’s a single player RPG that is still being played by more people every day than most multiplayer/live-service games, and I think that’s just wonderful.